Indie Spotlight is a new feature series created by GamR Mag to help bring more information regarding popular upcoming indie games to our growing community. If you have an indie game that you would like to see featured, please let us know in the comments below!
On this edition of Indie Spotlight, we are going to take a look at Midgar Studios’ upcoming multi-platform RPG, Edge of Eternity. Edge of Eternity is a steam punk/Final Fantasy VII inspired role playing game set to release on iOS, PlayStation 4, PlayStation Vita, Xbox One, Wii U, Android, Windows Phone 8, Blackberry 10, Ouya and PC. Currently, the game is gearing up for a KickStarter funding project that begins on September 20th. Recently, we announced the stretch goals that Midgar Studios and Edge of Eternity are asking for. In addition to the base goal of $200,000.00, the follow stretch goals will be offered:
Base Goal -$200,000.00 – This is the amount needed to fully fund Edge of Eternity.
Voice Acting – $250,000.00 – Voice acting will be added to Edge of Eternity.
More Characters – $300,000 – Additional Characters will be created for Edge of Eternity.
Orchestral Music – $350,000.00 – Fully orchestrated music will be added to Edge of Eternity.
Double the Game – $400,000.00 – Double the base goal, double Edge of Eternity!
Next Gen Version – $600,000.00 – Next Generation version of Edge of Eternity.
The Trilogy – $1,000,000.00 – There will be an Edge of Eternity Trilogy.
Today, Jeremy from Midgar Studios offered us some insight on the weapons mechanics and properties of the game, as well as how the world map works. Weapons will carry a base element property and will scale itself to another elemental property as it is leveled and other elemental properties are used in conjunction with it. For instance, if a weapons base element is ‘Earth’ and it is leveled using an ‘Ice’ element, you would create a unique weapon such as Winter Thorn, a combination of both the ‘Earth’ and ‘Ice’ elements. Jeremy was kind enough to supply us with a sample image of Winter Thorn,
We were also given some information about how the world map works. For those of you familiar with the early Final Fantasy games, especially Final Fantasy VII, the world map will function in a similar aspect. Continents will be unique to their location on the map, and small cities, towns, and landmarks will scatter the landscape for players to discover. Here is a sample of what you can expect the world map to look like.
To this point, there hasn’t been much in the way of gameplay videos of Edge of Eternity. Lucky for us, Midgar Studios has posted a gameplay video of Edge of Eternity on their YouTube Channel. The play through is experienced on the Ouya home console, detailing the quality of Edge of Eternity, and showing off the power of the Ouya console. Take a look.
That is it for this installment of Indie Spotlight. If you want to see more Edge of Eternity news and updates, you can check out our vast collection of news related content featuring Midgar Studios and Edge of Eternity. Thanks for reading!
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